..:: Meet the team behind the game ::..

    Alayan: Project Leader, Lead Developer

    Alayan: Project Leader, Lead Developer

    Alayan began to play STK in the days of STK 0.7.3, and started to contribute actively in 2017, playing an important role in the lead up to the 1.0 release. Upon Hiker’s retirement from the project in 2019, Alayan became co-leader of STK. After a period away from the game, he came back in 2023 to lead efforts towards a new major version.

    He maintains SuperTuxKart’s code, reviewing tickets and contributions and designing the changes for SuperTuxKart Evolution. He is also involved in many other facets of the project, coordinating the team’s efforts.

    Sven: Lead Artist

    Sven started to play STK in 2016 on a very old PC. Because of that he could only play the 0.8.1 version, although at that time 0.9.2 was the newest one. But still he started to learn blender to create his own tracks. After several addons, Black Forest was his first track used in the main game, and he has gone on to improve his artistic skills.

    He is now working on many new tracks that will feature in SuperTuxKart Evolution, as well as updating existing tracks.

    Sven: Lead Artist

    Samuncle: Executive Producer, Former Lead Artist

    Samuncle: Executive Producer, Former Lead Artist

    Samuncle started contributing new tracks to STK when challenged to do better after criticizing what existed at the time. From 2010 to 2019, he strove to increase the game’s graphical quality, and he is behind many of STK’s most iconic tracks, such as Cocoa Temple and Gran Paradiso Island.

    He has now rejoined the project to help bring about and promote SuperTuxKart Evolution.

    BcfWorld: Online Services Manager

    BcfWorld first discovered SuperTuxKart with version 1.1, and became involved in hosting online STK servers after 1.4. He became part of the team in 2025, when he helped move online services to a better, stronger server.

    He’s now the primary caretaker for STK’s online services, and is leading efforts to create a more reliable and performant replacement for the outdated STK addons code.

    BcfWorld: Online Services Manager

    Other team members

    • ALBatross: Composer
    • LLS: Blender scripts
    • Typhon: Artist
    • Vollstock: GUI designer

    Former major contributors

    Hiker: Former Project Leader

    Hiker: Former Project Leader

    Hiker revived the SuperTuxKart project in 2006, and led its development until the release of the 1.0 version in 2019. His considerable work laid the foundations upon which SuperTuxKart still rests today.

    Auria: Former Lead Programmer

    For over ten years, Auria played a major role in STK’s development, contributing through code but also in many other ways according to the project’s needs.

    Auria: Former Lead Programmer

    Benau: Former Project Leader

    Benau: Former Project Leader

    Benau started contributing in 2016, and became co-leader of STK after Hiker’s retirement in 2019, a role he occupied until 2025. His main contributions are found in the graphics and networking code.

    Former Contributors

    • Dawid Gan (Devee): Android port & General improvements & many many bugfixes
    • OzoneOne: Music
    • Csaba Molnar
    • Krobonil: Music
    • Stephen Just: Network & Addon website
    • Daniel Butum: Network & Addon website
    • Marc Coll: Grand Prix editor
    • Flakebi
    • Konstin
    • math07
    • Elderme: Work on graphical engine
    • QwertyChouskie
    • CodingJellyfish
    • Mrxx99
    • Riso
    • Richard Qian (Worldblender): 2.8x blender exporter

    Software used by SuperTuxKart

    Original "TuxKart"