Difference between revisions of "Making Library Nodes"

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* [[Making Library Nodes: Notes|Notes]]
 
* [[Making Library Nodes: Notes|Notes]]
* [[Making Library Nodes: Modeling|Modeling]]
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* [[Making Library Nodes: Properties and Modeling|Properties and Modeling]]
 
* [[Animating Decorations]]
 
* [[Animating Decorations]]
 
* [[Level of Detail]]
 
* [[Level of Detail]]

Revision as of 21:50, 2 September 2016

Library nodes are Blender objects which can be linked to in tracks and arenas. The assets repository, which is shipped with the game, then contains the exported Blitz3D (B3D) format version of the library node, which is placed into the scene when the track or arena is loaded. Thus, tracks take up less space and objects can be easily reused in multiple tracks. You can help by making more objects to reduce the workload of track makers.


Contents